inherit "/std/outside";
#include "path.h"
void setup () {
set_short("Macedonia: Shadow Valley");
set_light(40);
set_long("Macedonia: Shadow Valley\n\n"
" This is the eastern edge of Whispering "
"Woods located deep in Shadow Valley. Hindering "
"any movement northward are tall trees and extremely "
"thick brush. To the east there is a path leading "
"towards Macedonia. Westward, the narrow path forks "
"into two directions leadinng into totally different "
"sections of the forest. To the east, there is a "
"gorgeous outline of the city, surrounded buy the face "
"of the cliff to a distance. "
"\n\n");
add_item(({"buildings","outline","city","city outline"}),"To "
"the east, you can see the buildings of Macedonia. "
"Being a little far away, you are not able to see "
"any details about the buildings.\n");
add_item(({"face","cliff","cliff face"}),"Surrounding the "
"outline of the city, you can see a huge cliff. "
"To be able to see any details, you will have to "
"get a closer view.\n");
add_item(({"brush","dense brush"}),"This brush is just the average "
"wild shrubs found in most forest areas. Since the "
"light here is so scarce, the are no blooms growing "
"here.\n");
add_item("trees","Ths trees here have grown to enormous heights. "
"Their growth has caused the forest to be cover with a "
"refreshing shade.\n");
add_exit("east",VALLEY +"gnome13","path");
add_exit("southwest",VALLEY +"gnome17","path");
add_exit("northwest",VALLEY +"gnome05","path");
}