inherit "/std/outside";
#include "path.h"
void setup () {
set_short("Macedonia: Shadow Valley");
set_light(40);
set_long("Macedonia: Shadow Valley\n\n"
" You are surrounded by dense plant life that has "
"been growing in this area for several years now. "
"The only sign of recent activity is the narrow path "
"that leads to both the west and south. Sounds of "
"animals coming from the west urge you to venture in "
"that direction. "
"\n\n");
add_item(({"plants","plant life"}),"With the sunlight very dim "
"here, these plants are a little scarce. The few "
"plants that grow here are rather green but have no "
"blooms frowing on them.\n");
add_item("path","This path is a narrow dirt path made by the "
"large amount of traveling through this forest.\n");
add_exit("south",VALLEY +"gnome17","path");
add_exit("west",VALLEY +"gnome10","path");
add_property("no_undead", 1);
add_clone(NPC+"bandit.c",3);
}