inherit "/std/outside";
#include "path.h"
void setup () {
set_short("Macedonia: Shadow Valley");
set_light(40);
set_long("Macedonia: Shadow Valley\n\n"
" This area is overgrown with weeds and brush. "
"It is hard to believe that so many plants can grown "
"here since the trees block so much of the sun that "
"plants need to grow. Oddly, there is a large "
"boulder placed among the weeds to the southwest. "
"\n\n");
add_item(({"area","weeds","brush","plants"}),"The plants here are "
"found growing all through the woods. You just are "
"amazed that these plants have grown so full due to "
"the lack of sun in the area.\n");
add_item("trees","Ths trees here have grown to enormous heights. "
"Their growth has caused the forest to be cover with a "
"refreshing shade.\n");
add_item("boulder","This is a rather large and oddly shaped "
"boulder. It looks like it might have been placed here "
"for the citizens of Macedonia to sit in the peace and "
"quiet of nature.\n");
add_clone(NPC+"snake.c",1);
add_clone(NPC+"owl.c",1);
add_clone(NPC+"frog.c",1);
add_exit("northwest",VALLEY +"gnome02","path");
add_exit("southeast",VALLEY +"gnome12","path");
add_property("no_undead",1);
}