inherit "obj/monster.c"; void setup() { set_name("hermit"); set_short("Hermit"); set_long("This is an old dirty hermit. His clothes are nothing " "but rags, and they hang on his thin frame. He has a long, gnarled " "and tangled beard that hangs down to his knees.\n\n"); set_max_hp(0); set_dex(8); set_str(8); set_con(8); set_wis(8); set_int(8); set_cha(4); set_level(2); set_al(0); set_gender(random(2)+1); load_chat(40,({ 1, "Hermit says: Do you have some food? I wish I had some food. " "I am so hungry.", 1, "The hermit's stomach growls loudly.", 1, "The hermit searches the room for some food, and not finding " "any, he sighs sadly.", })); }