inherit "/obj/monster"; #include "path.h"; void setup() { set_name("darklor"); set_short("Darklor"); set_race("dwarf"); set_gender(1); set_long("This is Darklor a large and muscular Dwarf. He is " "is quite a sight to see standing in the glow of the " "forge. As you look into his eyes, you can instantly " "tell that this Dwarf has gone completely mad. " "He is well known for his abilities in the making of " "weapons. Wonder if he can use them as well.\n"); load_a_chat(20, ({ 1, "DIE TRAITOR!!!!!", 1, "Leave me alone!", 1, "Get out of here, NOW!" }) ); //set_guild_ob("/std/guilds/warriors/fighter"); set_level(15); set_wimpy(0); clone_object(WEAPON+"short_sword.c")->move(this_object()); clone_object(ARMOR+"chainmail.c")->move(this_object()); clone_object(ARMOR+"large_shield.c")->move(this_object()); command("equip"); } /* setup */ void do_death(object att) { tell_object(att, "AAARRRRGGGHHH!"); ::do_death(att); }