inherit "obj/monster.c"; void setup() { set_name("bandit"); set_short("Bandit"); set_long("This is a menacing looking bandit who appears to be quite " "mean. The bandit's stance is one that tries to intimidate you, and it " "seems to be growling under it's breath. This bandit looks as if it might " "like to fight with you if you give it the smallest reason to.\n\n"); set_level(random(4)+2); set_al(0); set_gender(random(2)+1); load_chat(40,({ 1, "The bandit looks at you as if he is sizing you up for a fight.", })); clone_object("/d/newbie/gnome/weapons/dirk.c")->move(this_object()); clone_object("/d/newbie/gnome/armour/coat.c")->move(this_object()); command("equip"); }