#include "path.h"
inherit "/std/storeroom";
inherit STOCK+"restock.c";
void setup()
{
set_short("Darklor's Smithy");
set_long("This is the storeroom for Darklor's Smithy. There "
"are weapons and armors lining the walls.\n\n");
add_exit("out",ROOM+"dwarf32.c","out");
set_light(60);
}
void reset() {
call_out("after_reset", 0);
}
void after_reset() {
restock(2,"chainmails",ARMOR+"dwarven_chain.c");
restock(4,"pairs of gauntlets",ARMOR+"dwarven_gauntlets.c");
restock(2,"leathers",ARMOR+"leather.c");
restock(3,"helmets",ARMOR+"dwarven_helm.c");
restock(5,"short swords",WEAPON+"short_sword.c");
restock(4,"knives",WEAPON+"knife.c");
restock(4,"gloves",ARMOR+"gloves.c");
restock(10,"daggers",WEAPON+"dagger.c");
}