#include "path.h"
inherit "/std/storeroom";
inherit STOCK+"restock.c";
setup() {
set_short("Zundrin's Equipment Shop");
set_long("This is the storeroom for Zundrin's Equipment "
"shop. There are several items on the shelves here. "
"\n\n");
add_exit("out",ROOM+"dwarf30.c","out");
set_light(60);
}
void reset() {
call_out("after_reset", 0);
}
void after_reset() {
restock(10,"torches",MISC+"torch.c");
restock(4,"buckets",MISC+"wood_bucket.c");
restock(5,"picks",MISC+"pick.c");
restock(3,"leathers",ARMOR+"leather.c");
restock(4,"Coils of rope", MISC + "rope.c");
}