#include "path.h" inherit "/std/storeroom"; inherit STOCK+"restock.c"; setup() { set_short("Zundrin's Equipment Shop"); set_long("This is the storeroom for Zundrin's Equipment " "shop. There are several items on the shelves here. " "\n\n"); add_exit("out",ROOM+"dwarf30.c","out"); set_light(60); } void reset() { call_out("after_reset", 0); } void after_reset() { restock(10,"torches",MISC+"torch.c"); restock(4,"buckets",MISC+"wood_bucket.c"); restock(5,"picks",MISC+"pick.c"); restock(3,"leathers",ARMOR+"leather.c"); restock(4,"Coils of rope", MISC + "rope.c"); }