#include "path.h"
inherit "/std/storeroom";
inherit STOCK+"restock.c";
setup() {
    set_short("Zundrin's Equipment Shop");
    set_long("This is the storeroom for Zundrin's Equipment "
        "shop.  There are several items on the shelves here.  "
        "\n\n");
   add_exit("out",ROOM+"dwarf30.c","out");
   set_light(60);
}
void reset() {
   call_out("after_reset", 0);
}
void after_reset() {
    restock(10,"torches",MISC+"torch.c");
    restock(4,"buckets",MISC+"wood_bucket.c");
    restock(5,"picks",MISC+"pick.c");
    restock(3,"leathers",ARMOR+"leather.c");
   restock(4,"Coils of rope", MISC + "rope.c");
}