/* The example armour.. */
inherit "/obj/armour";
void setup()
{
/* THIS HAS TO BE THE FIRST LINE !!!! */
set_base_armour("large shield");/* Will set up most of the armour for you */
set_name("large shield"); /* The name is an identifier **/
set_short("large shield"); /* What the players see */
set_main_plural("large shields"); /* What the the players see if there
are more than one of that armour */
add_alias("shield");
add_plural("shields");
set_long("This is a large metal shield.\n");
}