/* The example armour.. */
inherit "/obj/armour"; 
void setup()  
  { 
  /* THIS HAS TO BE THE FIRST LINE !!!! */
  set_base_armour("large shield");/* Will set up most of the armour for you */
  set_name("large shield");   /* The name is an identifier **/ 
  set_short("large shield");        /* What the players see */ 
  set_main_plural("large shields"); /* What the the players see if there
                                           are more than one of that armour */
  add_alias("shield");
  add_plural("shields");
  set_long("This is a large metal shield.\n");
 
}