#include "path.h"
inherit "/std/room";
void setup()
{
set_light(100);
add_property("no_undead",1); set_short("Realm of the Elf: Tree House");
set_long("\n Realm of the Elf: Tree House\n\n"
" This is the spacious home of an elf, obviously an elf who "
"feels at home climbing around the branches of tall trees. "
"There is a small bed against one wall, and a training area "
"in the center of the room.\n");
add_item("bed","This is the comfortable bed of whoever lives here.\n");
add_item("training_area","This is where the Treewalker teaches "
"elven students his arts.\n");
set_zone("cave");
add_exit("down", ROOM+"fo9", "door");
add_clone(CHAR+"treewalker",1);
}