#include "path.h"
inherit "/std/room";
void setup() {
    add_property("no_undead",1); set_short("Cirrion's Equipment Storeroom");
    set_long("This is the storeroom for Cirrion's Equipment "
        "shop.  There are several items on the shelves here.  "
        "\n\n");
   add_exit("out",ROOM+"shop.c","out");
   set_light(60);
}