#include "path.h" inherit "/std/room"; void setup () { add_property("no_undead",1); set_short("Realm of the Elf: Bottom of the Staircase"); set_long("\n Realm of the Elf: Bottom of the Staricase\n\n" " You finally reach the bottom of the spiral staircase. A " "formidable sentry guards an iron-bound oaken door to the " "west. He looks at you warily.\n"); /*Milord, mayhap 'tis best to create two of the sentry...one that doth* *not attack on sight, and one that doth. Alas, I know not how to create* *such a one... */ set_light(50); /*partially-lit room */ add_exit("up", ROOM + "smithyf", "standard"); //add_exit("west", ROOM + "smithyh", "door"); set_zone("elves"); }