#include "path.h"
inherit "/std/room";
void setup () {
add_property("no_undead",1); set_short("Realm of the Elf: Bottom of the Staircase");
set_long("\n Realm of the Elf: Bottom of the Staricase\n\n"
" You finally reach the bottom of the spiral staircase. A "
"formidable sentry guards an iron-bound oaken door to the "
"west. He looks at you warily.\n");
/*Milord, mayhap 'tis best to create two of the sentry...one that doth*
*not attack on sight, and one that doth. Alas, I know not how to create*
*such a one... */
set_light(50); /*partially-lit room */
add_exit("up", ROOM + "smithyf", "standard");
//add_exit("west", ROOM + "smithyh", "door");
set_zone("elves");
}