#include "path.h" inherit "/std/room"; void setup () { add_property("no_undead",1); set_short("Realm of the Elf: Hidden Staircase"); set_long("\n Realm of the Elf: Hidden Staircase\n\n" " You descend the dimly-lit spiral staircase cautiously. " "The steps seem to continue forever, swirling slowly down " "into darkness.\n"); set_light(50); /*partially-lit room */ add_exit("up", ROOM + "smithye", "door"); add_exit("down", ROOM + "smithyg", "standard"); set_zone("elves"); }