#include "path.h"
inherit "/std/room";
void setup () {
add_property("no_undead",1); set_short("Realm of the Elf: Hidden Staircase");
set_long("\n Realm of the Elf: Hidden Staircase\n\n"
" You descend the dimly-lit spiral staircase cautiously. "
"The steps seem to continue forever, swirling slowly down "
"into darkness.\n");
set_light(50); /*partially-lit room */
add_exit("up", ROOM + "smithye", "door");
add_exit("down", ROOM + "smithyg", "standard");
set_zone("elves");
}