#include "path.h"
inherit "/std/room";
void setup () {
add_property("no_undead",1); set_short("Realm of the Elf: Eldevan's Showroom");
set_long("\n Realm of the Elf: Eldevan's Showroom\n\n"
" This small room displays some of Eldevan's best work. "
"Finely-honed and wicked-looking blades adorn the walls, "
"and suits of plate armour and chainmail stand in the "
"northwest and northeast corners of the room, respectively. "
"There is a display case in the center of the room.\n");
/*This room doth contain extensive descriptions of items....Dost thou
*think I should also create the items, most notably the suits of armor?
*Or dost thou believe the descriptions should suffice?
*/
set_light(60); /*well-lit room */
add_alias("blades", "blade");
add_alias("daggers", "dagger");
add_alias("swords", "sword");
add_item("blade", "Two daggers occupy places of honor on either side of "
"the door. A rapier is centered on the west wall "
"and a scimitar dominates the east. On the north "
"wall, two short swords flank an immense greatsword.\n");
add_item("dagger", "The dagger to the left is actually a main-gauche, "
"a companion piece to the dagger on the right. They"
" both have intricate scroll work down the blade, "
"with golden hilts and ebony grips.\n");
add_item("rapier", "An intricate basket-hilt protects the "
"leather-wrapped handgrip. The slim blade glimmers "
"with deadly beauty.\n");
add_item("scimitar", "The wide, curved blade is etched with ancient "
"Elven runes. Devoid of other decoration, this "
"weapon is nonetheless a jewel of Eldevan's art.\n");
add_item("sword", "These short swords are obviously a pair -- and they "
"have seen some use. The point of the right one is "
"rounded slightly, as if it had been broken at some "
"time.\n");
add_item("greatsword", "The elf who wielded this sword must indeed "
"have been great. Fully five feet long, with "
"wicked barbs near the hilt, this blade is also"
" covered with ancient Elven runes.\n");
add_item("plate", "Elven-sized and polished to a mirror gleam, the "
"plate armor brings to mind past glories.\n");
add_item("chainmail", "The links in this chainmail are much smaller "
"than normal. It moves in your fingers like "
"fine silk, and is lighter than it appears. "
"It is made of a material you do not find "
"familiar.\n");
add_item("armor", "The plate armor and chainmail have seen use, but "
"are in excellent condition.\n");
add_item("case", "Displayed on black velvet are a shining great helm "
"and chainmail coif.\n");
add_item("helm", "It appears to match the plate armor in the corner.\n");
add_item("coif", "It appears to match the chainmail in the corner.\n");
add_exit("south", ROOM + "smithyc", "standard");
set_zone("elves");
}