#include "path.h" inherit "/std/room"; void setup () { add_property("no_undead",1); set_short("Realm of the Elf: Eldevan's Showroom"); set_long("\n Realm of the Elf: Eldevan's Showroom\n\n" " This small room displays some of Eldevan's best work. " "Finely-honed and wicked-looking blades adorn the walls, " "and suits of plate armour and chainmail stand in the " "northwest and northeast corners of the room, respectively. " "There is a display case in the center of the room.\n"); /*This room doth contain extensive descriptions of items....Dost thou *think I should also create the items, most notably the suits of armor? *Or dost thou believe the descriptions should suffice? */ set_light(60); /*well-lit room */ add_alias("blades", "blade"); add_alias("daggers", "dagger"); add_alias("swords", "sword"); add_item("blade", "Two daggers occupy places of honor on either side of " "the door. A rapier is centered on the west wall " "and a scimitar dominates the east. On the north " "wall, two short swords flank an immense greatsword.\n"); add_item("dagger", "The dagger to the left is actually a main-gauche, " "a companion piece to the dagger on the right. They" " both have intricate scroll work down the blade, " "with golden hilts and ebony grips.\n"); add_item("rapier", "An intricate basket-hilt protects the " "leather-wrapped handgrip. The slim blade glimmers " "with deadly beauty.\n"); add_item("scimitar", "The wide, curved blade is etched with ancient " "Elven runes. Devoid of other decoration, this " "weapon is nonetheless a jewel of Eldevan's art.\n"); add_item("sword", "These short swords are obviously a pair -- and they " "have seen some use. The point of the right one is " "rounded slightly, as if it had been broken at some " "time.\n"); add_item("greatsword", "The elf who wielded this sword must indeed " "have been great. Fully five feet long, with " "wicked barbs near the hilt, this blade is also" " covered with ancient Elven runes.\n"); add_item("plate", "Elven-sized and polished to a mirror gleam, the " "plate armor brings to mind past glories.\n"); add_item("chainmail", "The links in this chainmail are much smaller " "than normal. It moves in your fingers like " "fine silk, and is lighter than it appears. " "It is made of a material you do not find " "familiar.\n"); add_item("armor", "The plate armor and chainmail have seen use, but " "are in excellent condition.\n"); add_item("case", "Displayed on black velvet are a shining great helm " "and chainmail coif.\n"); add_item("helm", "It appears to match the plate armor in the corner.\n"); add_item("coif", "It appears to match the chainmail in the corner.\n"); add_exit("south", ROOM + "smithyc", "standard"); set_zone("elves"); }