#include "path.h"
inherit "/std/outside";
void setup() {
add_property("no_undead",1); set_short("Realm of the Elf: Middle of the Tree");
set_long("\n Realm of the Elf: Middle of the Tree\n\n"
" You have reached the midpoint of the trunk. As you pause a "
"moment to rest, you notice a sentry post has been formed "
"at this point in the living tree. Only great magic could "
"have done such a thing!\n");
/*Hokemj...this room doth require a sentry, one that doth seem to fade
*into the bark of the tree. Wilt thou create one, or wilt thou instruct
*me in the crafting thereof?
*/
set_light(60);
add_alias("leaves", "leaf");
add_alias("trunks", "trunk");
add_alias("trees", "tree");
add_item("tree", "The trees here are for the most part ancient and "
"stately, although you see much new growth.\n");
add_item("trunk", "The trunks of the trees in this forest are huge -- "
"much larger than the armspan of two humans.\n");
add_item("floor", "The forest floor, far below you, is carpeted with a "
"thick pad of fallen leaves. They are quite springy, "
"but you doubt they would cushion your fall much.\n");
add_item("sky", "Vivid blue peeks between thick foliage, giving the "
"forest floor a peaceful dappled quality.\n");
add_item("leaf", "The green leaves spreading above you glimmer in the "
"filtered sunlight.\n");
add_exit("up", ROOM+ "smithyc", "standard");
add_exit("down", ROOM+ "smithya", "standard");
}