#include "path.h"
inherit FORESTROOM;
void setup()
{
set_light(60);
add_property("no_undead",1); set_short("Realm of the Elf: High Forest Edge");
set_long("\n Realm of the Elf: High Forest Edge.\n\n"
" You are close to the edge of the High Forest. The "
"trees are taller and the vegitation more dense to the west."
"\n\n");
add_item("tree","The trees are covering the sky above you.\n");
add_item("vegetation","The vegetation to the west consists of scrubbery, "
"and tall trees.\n");
add_item("forest", "The forest seems to be inhabited by lots of wildlife. "
"Everywhere you look, you see small animals moving around.\n");
add_exit("west", ROOM+"fo10", "road");
add_exit("south", ROOM+"fo16", "road");
}