inherit "obj/monster";
void setup() {
set_name("shopkeeper");
add_alias("keeper");
set_main_plural("shopkeepers");
add_plural("keepers");
set_short("Shopkeeper");
set_long("THIS IS A NORMAL NPC STOLE FROM SS DOMAIN FOR A "
"QUICK FIX.\n");
set_race("human");
set_class("fighter");
set_level(7);
set_al(75);
set_gender(1);
set_chat_chance(15);
load_chat(30,
({ 1, ":counts his money.",
1, "'Can I help you with anything?",
1, ":eyes you suspiciously." }));
}