#include "path.h" inherit "obj/monster"; void setup() { set_name("komente"); add_alias("priest"); set_main_plural("priests"); add_property("determinate",""); set_short("Komente the Dark"); set_long("Komente is a dark looking figure, cowled and mysterious. " "It was his leadership which allowed the wood imps to take " "over part of the elven forest.\n"); set_race("drow"); set_level(5); set_wimpy(0); set_gender(1); set_al(500); set_aggressive(1); set_con(20); set_wis(18); set_str(14); set_dex(16); set_max_hp(30); set_hp(30,this_object()); set_max_gp(200); set_gp(200); set_guild("cleric"); load_a_chat(50,({ 1, ":tortures the hapless elf.", 1, ":cackles in malicious glee.", })); new("/baseobs/weapons/scimitar.c")->move(this_object()); new("/d/newbie/elf/chars/equip/darkkey.c")->move(this_object()); this_object()->init_equip(); } void init() { ::init(); add_attack_spell (20, "cure light wounds", ({"/std/spells/cleric/cure_lt.c", "cast_spell", 3 }) ); }