#include "path.h"
inherit "obj/monster";
void setup() {
set_name("komente");
add_alias("priest");
set_main_plural("priests");
add_property("determinate","");
set_short("Komente the Dark");
set_long("Komente is a dark looking figure, cowled and mysterious. "
"It was his leadership which allowed the wood imps to take "
"over part of the elven forest.\n");
set_race("drow");
set_level(5);
set_wimpy(0);
set_gender(1);
set_al(500);
set_aggressive(1);
set_con(20);
set_wis(18);
set_str(14);
set_dex(16);
set_max_hp(30);
set_hp(30,this_object());
set_max_gp(200);
set_gp(200);
set_guild("cleric");
load_a_chat(50,({
1, ":tortures the hapless elf.",
1, ":cackles in malicious glee.",
}));
new("/baseobs/weapons/scimitar.c")->move(this_object());
new("/d/newbie/elf/chars/equip/darkkey.c")->move(this_object());
this_object()->init_equip();
}
void init()
{
::init();
add_attack_spell (20, "cure light wounds",
({"/std/spells/cleric/cure_lt.c", "cast_spell", 3 }) );
}