#include "path.h"
inherit "/std/room";
void setup () {
add_property("no_undead",1);
set_short("Realm of the Elf: Mid-tree");
set_long("\n Realm of the Elf: Mid-tree.\n\n"
" You have reached the midpoint of this tree. You hear "
"soft "
"voices and the clink of pottery from above."
"\n\n");
set_light(60); /*well-lit room */
add_exit("up", CAFE + "cafec", "standard");
add_exit("down", ROOM + "cafea", "standard");
}