inherit "/obj/weapon"; void setup() { set_base_weapon("quarterstaff"); set_name("staff"); set_short("Driftwood staff"); set_long("This is a heavy piece of driftwood that has been worked " "into a long deadly-looking staff. One end curves in such a " "way that is wraps aroung the arm of the user to give support. " "The other end is heavier and comes to a sharp point. It looks " "very deadly. " "\n\n"); set_main_plural("staves"); }