// Dwarven Newbie Area: Created By Mist Fall 1994
#include "path.h"
inherit ROOM+"baseroom.c";
void setup () { my_setup();
set_short("Realm of the Dwarf: Sharp Bend");
set_zone("CAVE");
set_light(15);
set_long("\n Realm of the Dwarf: Sharp Bend\n\n"
" As soon as you enter this end of the passage, you "
"realize that there are two exits. This is not a "
"dead end after all. There is a small passage to the "
"north and a larger one to the northeast. You are "
"somewhat surprised that the passage to the northeast "
"seems to lead into a small village. That must be "
"where all of that noise is coming from. "
"\n\n");
add_sound("noise","The noise is much louder here and is "
"coming from the northeast. From the sound of it "
"there must be a tavern in the small village. "
"\n\n");
add_item("village","The village is visible to the northeast. "
"You can just make out a couple of buildings from here. "
"\n\n");
add_item("building","The buildings are small and old. One of "
"them must be a tavern and another looks like a smithy. "
"\n\n");
add_exit("north",ROOM+"dwarf36","path");
add_exit("northeast",ROOM+"dwarf37","path");
add_clone(CHAR+"spider",1);
add_clone(CHAR+"cave_rat.c",1);
}