// Dwarven Newbie Area: Created By Mist Fall 1994
inherit "/std/room.c";
#include "path.h"
void setup () {
add_property("no_undead",1);
set_short("Realm of the Dwarf: Cave");
set_zone("CAVE");
set_light(40);
set_long("\n Realm of the Dwarf: Cave\n\n"
" The cave has opened up and you are now able to "
"stand upright. The floor is slippery from all of "
"this water that is falling from above. You have to be "
"careful not to fall down. The cave continues to the "
"north and south. There is a small passageway leading "
"off to the east. You almost miss a low passage to "
"the southwest. "
"\n\n");
add_item("floor","This is the cave floor. It looks very "
"slippery due to all of the water. You might ought "
"to watch your step. "
"\n\n");
add_item("water","The water falls down onto the floor from "
"somewhere above. It is causing the floor to be "
"very slippery. "
"\n\n");
add_item("cave","This is a cold, damp cave with very little "
"light. Every step you make echos throughout it and "
"sounds as if someone else is in here. "
"\n\n");
add_feel("floor","The floor is slippery from the water that "
"covers it. The hard rock that makes up the floor "
"is not level, making the footing trecharous. "
"\n\n");
add_exit("south",ROOM+"dwarf41","path");
add_exit("north",ROOM+"dwarf29","path");
add_exit("east",ROOM+"dwarf35","path");
add_exit("southwest",ROOM+"dwarf40","path");
add_clone(CHAR+"cave_rat.c",1);
add_clone(CHAR+"drole.c",1);
}