inherit "/std/room.c";
#include "path.h"
void setup () {
set_short("Realm of the Dwarf: The Smithy");
set_light(40);
set_long("\n Realm of the Dwarf: The Smithy\n\n"
" This looks as is it was once a shop where you could "
"have a weapon custom made by an expert smithy. But "
"now the shop is in really bad shape. The counter "
"and racks have begun to rot and a thick layer of "
"dust covers everything in the room. In the center "
"of the room sits a forge that is in supprisingly "
"good shape compared to the other things in the room. "
"The forge is ablaze with a hot fire, almost if it was "
"currently being used. "
"\n\n");
add_item(({"counter","rack"}),"The counter and the racks are "
"old and rotting. They are covered with a thick layer "
"of dust.\n\n");
add_item("forge","The forge is in good shape and apparently, "
"in use. The fire coming from it is hot. \n\n");
add_item("fire","The flames dance out of the forge and sway "
"before your eyes. Your eyes follow the flames for "
"a few seconds and you begin to feel the warmth "
"of the fire. Your eyelids start to get heavy. As "
"your head begins to fall you awaken with a start. \n\n");
add_exit("north",ROOM+"dwarf12","path");
add_clone(CHAR+"darklor.c",1);
}