// Dwarven Newbie Area: Created By Mist Fall 1994
#include "path.h";
inherit ROOM+"baseroom.c";
void setup () { my_setup();
set_short("Realm of the Dwarf: The Pit");
set_zone("CAVE");
set_light(40);
set_long("\n Relam of the Dwarf: The Pit\n\n"
" You have come to the edge of a very deep and dark "
"pit in the center of the cave floor. The pit covers "
"almost all of the floor and would be a serious problem "
"for you if it were not for the bridge that crosses "
"over to the other side. From deep within the pit "
"comes the sound of very fast moving water. There must "
"be an underground river down there. There seems to be a "
"ledge going northeast that leads to another tunnel "
"in this vast cave network. There is the sound of "
"rushing water coming from the tunnel to the south. "
"\n\n");
add_item(({"pit"}),"The pit is very dark and deep and takes "
"up most of the room. There is a small ledge that leads "
"around to the east. From deep within the pit comes the "
"sound of rushing water. "
"\n\n");
add_item(({"bridge"}),"This bridge is made of ropes and wooden "
"planks and is attached to poles that have been driven "
"into the floor here. "
"\n\n");
add_item(({"ledge"}),"The ledge goes around the pit to the "
"east and can be used to get to the small tunnel in the "
"east wall. "
"\n\n");
add_item(({"rope","plank"}),"The ropes are tied around the "
"planks in such a manner as to make a bridge that "
"looks sturdy despite its age. The ropes are attached "
"to poles at each end. "
"\n\n");
add_item(({"pole"}),"The poles that hold the bridge up are "
"driven into the floor here. It must have been a major "
"job because the floor here is solid rock. "
"\n\n");
add_item(({"floor"}),"The cave floor here is solid rock. "
"\n\n");
add_exit("south",ROOM+"dwarf18","path");
add_exit("north",ROOM+"dwarf09","path");
add_exit("northeast",ROOM+"dwarf10","path");
add_clone(CHAR+"goblin.c",2);
add_clone(CHAR+"cave_rat.c",1);
}