inherit "/obj/monster";
#include "path.h";
void setup()
{
set_name("zundrin");
set_short("Zundrin");
set_race("dwarf");
set_gender(1);
set_long("The tall Dwarven man that stands before you is Zundrin, "
"the owner of this equipment. Due to his unusually extreme height "
"is rumored that he is half human. However, he refuses to admit "
"it, even if it is true. "
"\n\n");
load_a_chat(20,
({
1, "'DIE TRAITOR!!!!!",
1, "'Leave me alone!",
1, "'Get out of here, NOW!",
}) );
//set_guild_ob("/std/guilds/warriors/fighter");
set_level(8);
set_wimpy(0);
clone_object(WEAPON+"war_hammer.c")->move(this_object());
clone_object(ARMOR+"leather.c")->move(this_object());
command("equip");
} /* setup */
void do_death(object att)
{
tell_object(att, "AAARRRRGGGHHH!");
::do_death(att);
}