// created by feadorious. builder if wierdness inherit "/obj/monster"; #define AN attacker->query_cap_name() #define DN defender->query_cap_name() void setup() { // Descriptions... set_name("snake"); set_short("Snake"); set_long("\n" " This is a long black snake. It is coiled up on th" "ground here and ready to strike at any moment. Its sharp " "fangs curve backwards into its mouth and would likely " "tear out a chunk of skin if you were bitten. " "\n"); set_main_plural("snakes"); set_gender(1); set_dex(15); set_int(4); set_wis(4); set_cha(5); set_str(3); set_level(2); set_wimpy(0); set_aggressive(0); load_chat(50, ({ //modified by Christian oct 28// 1, ":slithers across the ground.", 1, ":hisses at you.", 1, ":drips venomous saliva on you." })); load_a_chat(100, ({ 1, ":squeels in agony.", 1, ":tries to hurt you.", 1, ":tries to kill you", })); } /* setup() */ mapping valid_attack() { return([ "punch" : ({ AN+" bites "+DN+" on the leg.\n", "You bite "+DN+" on the leg.\n", AN+" bites you on the leg.\n" }), "kick" : ({ AN+" bites "+DN+" on the hand.\n", "You bite "+DN+" on the hand.\n", AN+" bites you on the hand.\n" }), "knee" : ({ AN+" bites "+DN+" on the neck.\n", "You bite "+DN+" on the neck.\n", AN+" bites you on the neck.\n"}), "headbutt" :({ AN+" wraps its body around "+DN+".\n", "You hurt someone.\n", AN+" wraps its body around you and bites you repeatedly.\n"}) ]); } /* mapping valid_attack() */ // Read /w/sojan/comspider/unarmed_combat.doc for more info on mapping valid_attack()...