#include "path.h"
inherit "/obj/monster";
string *colors = ({"scrawny","mangy","black","fat","albino","brown"});
void setup()
{
int i;
i = random(sizeof(colors));
set_name("drole");
set_short("Drole");
set_long(" A wary "+colors[i]+" Drole. "
"Short, squat and whiskery, the drole looks like a hairy brick. "
"It seems to feed on insects and \"stuff\" it finds around here. "
"A mouth full of sharp teeth seem to indicate that it's a match "
"for most things round here. "
"\n");
set_random_stats(2,5);
load_chat(10,
({
1,":squeeks",
1,":preens it's whiskers.",
1,":snuffles around in the dirt.",
1,":crunches through something disgusting."
}));
load_a_chat(100,
({
1,":bites you!",
1,":chitters at you.",
1,":spits at you."
}));
set_level(i-3);
}