#include "path.h"
inherit "/std/room";
void setup() {
set_short("Darklor's Smithy");
set_long("This is the storeroom for Darklor's Smithy. There "
"are weapons and armors lining the walls.\n\n");
add_exit("out",ROOM+"dwarf32.c","out");
set_light(60);
}