#include "path.h"
inherit "/std/shop";
void setup() {
set_short("Realm of the Dwarf: Zundrin's Equipment Shop");
set_light(80);
set_long("\n Realm of the Dwarf: Zundrin's Equipment Shop\n\n"
" This is Zundrin's Equipment Shop. There are shelves "
"along each of the walls that are full of items for "
"you to purchase. It appears to be good quality used "
"merchandise. There is a small counter here with a "
"large handwritten sign on the wall behind it. "
"\n\n");
add_item("sign","The sign reads:\n"
"Try /list/ to get a list of the items available.\n"
"Try /sell/ to sell an unwanted item.\n"
"Try /browse/ to look at the item before you buy.\n"
"Try /buy/ to buy the item.\n\n");
add_item("counter","This is a simple wooden counter that runs "
"along the northern wall. There is a small sign sitting "
"upon it."
"\n\n");
add_clone(CHAR+"zundrin.c",1);
add_exit("out",ROOM+"dwarf46.c","door");
set_store_room(ROOM+"store2.c");
set_item_table(ROOM+"SHOP_TABLE.c");
}
/*
void init() {
::init();
add_action("do_buy", "buy");
add_action("do_sell", "sell");
}
int do_buy(string str) {
if(!present("zundrin")) {
notify_fail("There doesn't seem to be anyone here to take your order.\n");
return 1;
}
return(0);
}
int do_sell(string str) {
if(!present("zundrin")) {
notify_fail("Sorry, you cannot sell items here unless a clerk is present.\n");
return 1;
}
return(0);
}
*/