//  Dwarven Newbie Area:  Created By Mist   Fall 1994
  inherit "/std/room.c";
#include "path.h"
  void setup ()  {
   add_property("no_undead",1);
set_short("Realm of the Dwarf:  Cave");
set_zone("CAVE");
set_light(40);
    set_long("\n   Realm of the Dwarf:  Cave\n\n"
     "     The cave has opened up and you are now able to "
        "stand upright.  The floor is slippery from all of "
        "this water that is falling from above.  You have to be "
        "careful not to fall down.  The cave continues to the "
        "north and south.  There is a small passageway leading "
        "off to the east.  You almost miss a low passage to "
        "the southwest.  "
        "\n\n");
    add_item("floor","This is the cave floor.  It looks very "
        "slippery due to all of the water.  You might ought "
        "to watch your step.  "
        "\n\n");
    add_item("water","The water falls down onto the floor from "
        "somewhere above.  It is causing the floor to be "
        "very slippery.  "
        "\n\n");
    add_item("cave","This is a cold, damp cave with very little "
        "light.  Every step you make echos throughout it and "
        "sounds as if someone else is in here.  "
        "\n\n");
    add_feel("floor","The floor is slippery from the water that "
        "covers it.  The hard rock that makes up the floor "
        "is not level, making the footing trecharous.  "
        "\n\n");
add_exit("south",ROOM+"dwarf54","path");
add_exit("north",ROOM+"dwarf34","path");
add_exit("east",ROOM+"dwarf44","path");
add_exit("southwest",ROOM+"dwarf53","path");
add_clone(CHAR+"cave_rat.c",1);
  add_clone(CHAR+"drole.c",1);
}