// Dwarven Newbie Area: Created By Mist Fall 1994
#include "path.h"
inherit ROOM+"baseroom.c";
object caverat;
void setup () { my_setup();
set_short("Realm of the Dwarf: Cave");
set_zone("CAVE");
set_light(40);
set_long("\n Realm of the Dwarf: Cave\n\n"
" Here the cave bends south and northwest. You can "
"hear the faint sounds of rushing water to the "
"northwest. There is a small room to the northeast "
"that looks like it has a large altar in it. "
"\n\n");
add_item("path","The room to the northeast looks like a small "
"temple. Might be a good place to get raised if you "
"are dead. "
"\n\n");
add_item("altar","There is a large altar in the room to the "
"northeast. Looks as if that might be a temple. "
"\n\n");
add_clone(CHAR + "cave_rat.c",2);
add_exit("south",ROOM+"dwarf43","path");
add_exit("northwest",ROOM+"dwarf27","path");
add_exit("northeast",ROOM+"raiserm28","path");
}