/* The example armour.. */
inherit "/obj/armour";
void setup()
{
/* THIS HAS TO BE THE FIRST LINE !!!! */
set_base_armour("full plate"); /* Will set up most of the armour for you */
set_name("full plate"); /* The name is an identifier **/
set_short("full platemail"); /* What the players see */
set_main_plural("full platemails"); /* What the the players see if there
are more than one of that armour */
set_long("This is a full platemail.\n");
}