/*  Text alterations and additions by Grimbrand 2-3-96                  */
#include "path.h"
inherit "std/shop";
void setup() {
   set_short("Realm of the Duergar:  Bentol's Odds and Ends");
   
   add_property("no_undead",1); set_light(0);
   
   set_long("\n   Realm of the Duergar:  Bentol's Odds and Ends.\n\n"
        "     Welcome to Bentol's Odds and Ends!  From where you're "
        "standing you can see an assortment of equipment piled in the "
        "back of the shop that you can purchase.  A small counter "
        "blocks your way to the back room and a sign can be seen "
        "hanging on the wall behind the counter.\n"
        "\n");
   add_property("no_undead",1);
   add_item("sign","The sign reads:\n"
        "Try \"list\" to get a list of the items available.\n"
        "Try \"sell\" to sell an unwanted item.\n"
        "Try \"browse\" to look at the item before you buy.\n"
        "Try \"buy\" to buy the item.\n\n");
   add_item("counter",
        "   This is a simple wooden counter that runs "
        "along the northern wall.  There is a small sign "
        "hanging on the wall behind it.\n"
        "\n");
   add_exit("southwest",NEWBIE+"main02","door");
  set_item_table(NEWBIE+"SHOP_TABLE.c");
set_store_room(NEWBIE+"storerm.c");
}