#include "path.h"
inherit "obj/monster";
void setup()
{
set_name("captive");
add_alias("dwarf");
add_alias("Captive");
set_short("Dwarf Captive");
set_long(" Thin wrinkles of worry and fear line the small dwarf's "
"face as he warily eyes you over and awaits further insult. "
"Torn rags, tied together, form some semblance of a garment. "
"The bedraggled beard and hopeless eyes bespeak that the "
"time this dwarf has spent here has worn him down greatly.\n");
set_main_plural("Captives");
set_gender(1);
set_race("dwarf");
set_guild("fighter");
set_random_stats(10,13);
set_aggressive(0);
set_level(4);
set_max_hp(15);
set_wimpy(0);
set_al(0);
//set_kill_xp(400);
set_align(-500);
set_ethics(-1000);
clone_object(OBJ+"dagger.c")->move(this_object());
this_object()->init_equip();
clone_object(ITEM+"shackles.c")->move(this_object());
add_language("dwarf");
do_command("speak dwarf");
load_chat(30,({
1, ":shudders in horror.",
1, ":stares blankly at your feet.",
1, ":faints from fatigue and lack of food.",
1, ":stands unsteadily, leaning on the walls for support.",
1, ":looks around with eyes void of hope.",
1, "'Kill me -- I have no power to live or fight any longer.",
1, ":trembles from all he has endured.",
1,":sighs with a broken spirit and heavy heart."
}));
load_a_chat(25, ({
1, "'If this is the future of the drow race, the surface "
"can rest easily.",
1, ":breathes raspily, gasping for air.",
1, ":screams in pain and clutches his heart.",
1, "'My god, does the terror never end?",
1, "'I have no spirit with which to fight you.",
1,"'Leave me be. I pose you no threat."
}));
}