#include "path.h" inherit "/std/storeroom"; object button; void reset() { if(!button) button = clone_object("/obj/misc/button"); button->move(this_object()); } setup() { set_short("The storeroom"); set_long("Big empty green.\n"); add_exit("south",MAZE+"shop", "corridor"); set_light(20); } void clean_up(int flag) { return 0; }