#include "path.h"
inherit "/std/storeroom";
object button;
void reset()
{
if(!button)
button = clone_object("/obj/misc/button");
button->move(this_object());
}
setup() {
set_short("The storeroom");
set_long("Big empty green.\n");
add_exit("south",MAZE+"shop", "corridor");
set_light(20);
}
void clean_up(int flag) {
return 0;
}