inherit "/std/room";
#include "path.h"
void setup() {
set_short("The Great Maze");
set_light(15); add_item("piller","The pillar appears to be made out of the same grey stone as the walls, and doesn't appear to be of any importance.\n");
set_long("You are in the great maze. You stand on what appears to be a "
"glass walkway above parts of the Great Maze. Be careful not to "
"get too close to the edge, or you might just fall off."
"\n");
add_smell("room", "It smells old.\n");
add_taste("air", "The air tastes Musty and old.");
add_exit("north",MAZE+"maze35","door");
add_exit("south",MAZE+"maze29","door");
add_property("no_undead",1); } /* setup */