inherit "/std/raiseroom"; #include "path.h"; object helper; void setup() { set_short("Priestess quarters"); set_long("Priestess quarters.\nThese are the quarters that the " "priestess of Cyrcia keeps in the great maze, to aid the young " "followers of Cyrcia in their time of need. It is here that " "you can come to get raised after getting your self carelessly killed " "or otherwise dead. The room has no furnishings and no " "decorations of any kind, mainly because there is no reason " "tring to impress someone who is dead.\n"); set_light(10); add_sign("________________________________________\n" "| |\n" "| Priestess of Cyrcia Raiseroom |\n" "| |\n" "| Type raise <ghost> to raise someone |\n" "|______________________________________|\n\n"); add_exit("south",MAZE+"canteen.c","door"); } void reset() { if(!helper) { helper = clone_object("/baseobs/monsters/healer"); helper->move(this_object()); } helper->set_name("Drow Priestess"); helper->set_gender(2); helper->set_race("drow"); helper->set_short("Priestess"); helper->add_alias("priestess"); helper->set_long("The Drow female that stands before you is a " "priestess of the Drow god Cyrcia. She oversees all that " "come here seeking aid, and even brings those back from beyond who " "are beyond all other help.\n"); ::reset(); } void dest_me() { if (helper) helper->dest_me(); ::dest_me(); }