inherit "/std/raiseroom";
#include "path.h";
object helper;
void setup() {
set_short("Priestess quarters");
set_long("Priestess quarters.\nThese are the quarters that the "
     "priestess of Cyrcia keeps in the great maze, to aid the young "
     "followers of Cyrcia in their time of need.  It is here that "
     "you can come to get raised after getting your self carelessly killed "
     "or otherwise dead.  The room has no furnishings and no "
     "decorations of any kind, mainly because there is no reason "
     "tring to impress someone who is dead.\n");
set_light(10);
add_sign("________________________________________\n"
     "|                                      |\n"
     "|     Priestess of Cyrcia Raiseroom    |\n"
     "|                                      |\n"
     "|  Type raise <ghost> to raise someone |\n"
     "|______________________________________|\n\n");
add_exit("south",MAZE+"canteen.c","door");
}
void reset() {
if(!helper) {
  helper = clone_object("/baseobs/monsters/healer");
  helper->move(this_object());
  }
helper->set_name("Drow Priestess");
helper->set_gender(2);
helper->set_race("drow");
helper->set_short("Priestess");
helper->add_alias("priestess");
helper->set_long("The Drow female that stands before you is a "
     "priestess of the Drow god Cyrcia.  She oversees all that "
     "come here seeking aid, and even brings those back from beyond who "
     "are beyond all other help.\n");
   ::reset();
}
void dest_me() {
if (helper) helper->dest_me();
::dest_me();
}