inherit "/std/room";
#include "path.h"
void setup() {
set_short("The Great Maze");
set_light(15); add_item("piller","The pillar appears to be made out of the same grey stone as the walls, and doesn't appear to be of any importance.\n");
set_long("You are in the great maze. The room is squareish in shape and "
"there is a pillar in each corner of the room. The walls are made "
"out of some plain grey stone that looks like it is almost wet. "
"The air is seeped with a musty smell that you can taste."
"\n");
add_smell("room", "It smells old.\n");
add_taste("air", "The air tastes Musty and old.");
add_exit("north",MAZE+"maze64","door");
add_exit("east",MAZE+"maze60","door");
add_clone(CHAR+"capdwarf1",random(3));
add_property("no_undead",1); } /* setup */