inherit "/std/room"; #include "path.h" void setup() { set_short("The Great Maze"); set_light(15); add_item("piller","The pillar appears to be made out of the same grey stone as the walls, and doesn't appear to be of any importance.\n"); set_long("You are in the great maze. The room is squareish in shape and " "there is a pillar in each corner of the room. The walls are made " "out of some plain grey stone that looks like it is almost wet. " "The air is seeped with a musty smell that you can taste." " There is a stair going up to the east." "\n"); add_smell("room", "It smells old.\n"); add_taste("air", "The air tastes Musty and old."); add_exit("north",MAZE+"maze50","door"); add_exit("east",MAZE+"maze26","stair"); add_property("no_undead",1); } /* setup */