inherit "/std/underground";
#include "path.h"
void setup() {
add_property("no_undead",1);
set_light(15);
set_short("Realm of the Drow: The Great Maze");
set_long("\n Realm of the Drow: The Great Maze.\n\n"
" You are in the great maze. The room is squareish in "
"shape and there is a pillar in each corner of the room. "
"The walls are made out of some plain grey stone that "
"looks like it is almost wet. The air is seeped with a "
"musty smell that you can taste."
"\n\n");
add_item(({"pillar"}),
" The pillar appears to be made out of the same grey "
"stone as the walls. Aside from providing support, they "
"don't seem to be of any importance.\n");
add_clone(CHAR+"captives", random(4));
add_smell("room", "It smells old.\n");
add_taste("air", "The air tastes Musty and old.\n");
add_exit("south",MAZE+"maze74","corridor");
add_exit("west",MAZE+"maze62","corridor");
add_exit("northeast",MAZE+"maze50","corridor");
set_zone("maze");
}