inherit "/std/underground";
#include "path.h"
void setup() {
   add_property("no_undead",1);
   set_light(15);
   set_short("Realm of the Drow:  The Great Maze");
   set_long("\n   Realm of the Drow:  The Great Maze.\n\n"
            "     You are in the great maze.  The room is squareish in "
            "shape and there is a pillar in each corner of the room.  "
            "The walls are made out of some plain grey stone that "
            "looks like it is almost wet.  The air is seeped with a "
            "musty smell that you can taste."
            "\n\n");
   add_item(({"pillar"}),
              "   The pillar appears to be made out of the same grey "
              "stone as the walls.  Aside from providing support, they "
              "don't seem to be of any importance.\n");
   add_clone(CHAR+"captives", random(4));
   add_smell("room", "It smells old.\n");
   add_taste("air", "The air tastes Musty and old.\n");
   add_exit("south",MAZE+"maze49","corridor");
   add_exit("east",MAZE+"maze36","corridor");
   add_exit("west",MAZE+"maze34","corridor");
   add_exit("southwest", MAZE+"maze48", "corridor");
  set_zone("maze");
}