#include "path.h" inherit "/std/room"; void setup() { set_short("pathway to Crystal Palace"); set_long(" You stand before the towering home of the"+ " Immortals,"+ " the Crystal Palace. The archway to the inside of the"+ " palace lies"+ " to the north of you, and the gates back to the outer "+ "lie to "+ "the south. A blue glow shimmers in the archway, "+ "partially blocking"+ " your view to the the inside of the palace. To the east"+ " and west "+ "of you a garden path leads to a table and some chairs at "+ "the base "+ "of the black and white towers. There is no visible "+ "entrance to the"+ " towers, perhaps the entrance is inside the palace. "+ "Every so often"+ " a griffon or a pegasi fly down to look at you.\n"); set_light(100); add_exit("south",ROOM+"gateway","path"); add_exit("north",ROOM+"entry","portal"); set_zone("Arioch"); add_item(({"gates","gate","fence"}),"These golden gates are made of"+ " spiraled bars roughly one inch thick. Unbendable. Each gate is "+ "about twelve feet wide and twenty feet high. The bars toward the "+ "center of the gate twist into the form of a dragon.\n"); add_item(({"design","dragon","form","center"}),"The twisted bars "+ "meld together to form the image of a golden dragon. It is rumored"+ " that the dragon symbolizes a guardian of the Crystal Palace, that"+ " was one of the creatures that died defending Bivins, The "+ "Lightbringer when the evil Nightblade brought forth the Demonlords"+ " of the Abyss to destroy The Crystal Palace and various cities on "+ "Magisk Jord. The dragons tail encircles a keyhole.\n"); add_item(({"keyhole","hole","tail"}),"The dragons tail creates a "+ "keyhole in the mighty golden gates.\n"); add_item(({"palace","castle","crystal"}),"The Crystal Palace towers "+ "over Arioch, City of the Immortals. It is home to the gods, and "+ "demi-gods of Magisk Jord. It is made of pure crystal. At each "+ "of its three corners stands a magnificient tower.\n"); add_item(({"tower","towers","corner"}),"Three large towers stand at "+ "each corner of the Crystal Palace. In the southeastern corner of "+ "the palace is a white tower, home of Bivins, God of Light. In the "+ "northern corner is a red tower, home of Dank, God of Neutrality. "+ "In the southwestern corner is the final tower, home of Ducky, God "+ "of Darkness.\n"); add_item(({"creatures","beast"}),"Many creatures fly around the "+ "palace, including dragons, griffons, pegasi, and wyverns. These "+ "are the most intelligent and physically superior of their breed. "+ " Their job is to protect the Immortals and Arioch with their "+ "lives.\n"); add_item(({"pegasi","griffon"}),"They are magnificient creatures "+ "that guard Arioch and the Immortals that live in it.\n"); add_item(({"portal","field","blue","feild","archway"}),"The "+ "shimmering blue portal crackles with energy. Standing about five "+ "feet away from it you feel the deadly power of it repulsing you "+ "away. It was put here by the God of Neutrality, Dank. It is to "+ "mortals out of the Crystal Palace.\n"); add_item("path","This is a stone path leading to the base of a "+ "tower.\n"); add_item(({"chair","chairs","table","tables"}),"This is a outdoor"+ " black oak set of chairs and table.\n"); add_item("garden","This is a lush garden with many types of plants,"+ " and flowers.\n"); }