#include "immortals.h" #include "immort.h" #include "path.h" inherit"/std/room.c"; void init() { //wtf is this? shield_it(SHIELDCITY,"/d/ss/daggerford/ladyluck"); ::init(); } void setup() { set_long("You are on Immortal avenue. You stand in the City of"+ " the Immortals. You stare in awe at the wondrous buildings around"+ " you. You feel the magic in the air, and feel at peace here. To"+ " the west of you lies "+ IM15A + ", while to the east of you lies "+ IM15B +".\n"+ "A statue sits here. It is of a fiery bird.\n"); set_short("Immortal square"); add_exit("north",ROOM+"ave14","road"); add_exit("east",IR15A,"door"); add_exit("west",ROOM+"ave9","road"); add_exit("south",ROOM+"ave16","road"); set_light(100); add_item(({"dragon","statue"}),"This is a statue of the Phoenix, the "+ "protector. She is the protector of the Realms. She is the"+ " adviser of the Immortals. Summoned only upon armageddon."+ " There is a plaque on the statue that says: Immortal Challenge.\n"); }