#include "immortals.h"
#include "immort.h"
#include "path.h"
inherit"/std/room.c";
void init() {
//wtf is this? shield_it(SHIELDCITY,"/d/ss/daggerford/ladyluck");
::init();
}
void setup() {
set_long("You are on Immortal avenue. You stand in the City of"+
" the Immortals. You stare in awe at the wondrous buildings around"+
" you. You feel the magic in the air, and feel at peace here. To"+
" the west of you lies "+ IM12A +
", while to the east of you lies "+ IM12B +".\n"+
"A statue sits here. It is of a mighty dragon.\n");
set_short("Immortal square");
add_exit("north",ROOM+"ave11","road");
add_exit("west",IR12A,"door");
add_exit("east",ROOM+"ave9","road");
add_exit("south",ROOM+"ave13","road");
set_light(100);
add_item(({"dragon","statue"}),"This is a statue of Spawn, the "+
"hell dragon. She is the hunter, never the hunted. She is the"+
" Hunter of the Immortals. Sent to retrieve the worst of sinners."+
" There is a plaque on the statue that says: Immortal Challenge.\n");
}