#include <standard.h>
#include <cmd.h>
inherit CMD_BASE;
void setup()
{
position = 1;
}
static int cmd(string str, object me)
{
string guild;
object victim;
if (!str)
{
notify_fail("Syntax: que <someone>\n");
return 0;
}
if (!victim = find_player(str))
{
notify_fail("Not here.\n");
return 0;
}
guild = (string)victim->query_guild_ob();
//guild->set_main_skill("wis");
write ("Playername: " + (string)victim->query_name() + "\n");
write ("Body AC mod: " + (string)victim->query_body_ac() + "\n");
write ("Eq AC mod: " + (string)victim->query_equip_ac() + "\n");
write ("Total AC: " + (string)victim->query_total_ac() + "\n");
write ("Thac0: " + (string)victim->query_thac0() + "\n");
write ("To hit bonus: " + (string)victim->query_tohit_bonus() + "\n");
write ("Guildname: " + (string)guild->query_name() + "\n");
//write ("Extreme: " + (int)guild->query_extr_str() + "\n");
write ("Dice: " + (int)guild->query_dice() + "\n");
write ("Thac0 step: " + (int)guild->query_thac0_step() + "\n");
write ("Advance cost:" + (int)guild->query_advance_cost() + "\n");
write ("XP base cost:" + (int)guild->query_xp_cost() + "\n");
write ("Main skill: " + (string)guild->query_main_skill() + "\n");
return 1;
} /* void do_q */