inherit "/obj/weapon";
void setup() {
set_base_weapon("polearm");
set_name("guisarme-voulge");
set_short("guisarme-voulge");
add_alias("guisarme");
add_alias("voulge");
set_long("This polearm is a long pole tapering off with a modified "
"axe blade and a back spike.\n");
set_main_plural("guisarme-voulges");
add_plural("guisarmes");
add_plural("voulges");
}