inherit "/obj/weapon";
void setup() {
set_base_weapon("polearm");
set_name("bec de corbin");
set_short("bec de corbin");
add_alias("bec");
add_alias("corbin");
set_long("This is a long pole-arm topped with a pick/beak-like blade.\n");
set_main_plural("bec de corbins");
add_plural("becs");
add_plural("corbins");
}