inherit "/std/races/standard";
#include "light_defs.inc"
void setup()
{
set_long("A mighty Lord of the Undead.\n");
set_name("undead lord");
set_light_limits(0,200);
reset_get();
}
void set_racial_bonuses()
{
previous_object()->adjust_bonus_str(15);
previous_object()->adjust_bonus_con(15);
previous_object()->adjust_bonus_dex(15);
previous_object()->adjust_bonus_int(15);
previous_object()->adjust_bonus_wis(15);
previous_object()->adjust_bonus_cha(15);
}
int query_skill_bonus(int lvl, string skill)
{
return 0;
}
string query_desc(object ob)
{
if((int)ob->query_gender() == 1)
return "This fearsome creature is a Lord of the Underworld, dark and terrible.\n";
return "This fearsome creature is a Lord of the Underworld, dark and terrible.\n";
}