inherit "/std/races/standard";
#include "light_defs.inc"
void setup()
{
set_long("A green-scaled lizard-man.\n");
set_name("lizard-man");
set_light_limits(LIGHT_LIZARDMAN_LOW, LIGHT_LIZARDMAN_HIGH);
reset_get();
set_limbs(3);
}
int query_underwater_breathing(object player) { return player->query_con()*30; }
int query_swim_stamina(object player) { return player->query_con()*30; } // 3* default
void set_racial_bonuses()
{
previous_object()->adjust_bonus_str(1);
previous_object()->adjust_bonus_int(-1);
}
int query_skill_bonus(int lvl, string skill)
{
if (skill == "dex.stealth")
return 20;
return 0;
}
string query_desc(object ob)
{
switch((int)ob->query_gender())
{
case 1 : return("A lizard-man.\n");
case 2 : return("A lizard-woman.\n");
case 3 : return("A bisexual lizard-man.\n");
default: return("An asexual lizard-man.\n");
}
}