// The famous norwegian wanderer... :)
inherit "/obj/monster";
void setup() {
set_name("wanderer");
add_alias("wandering man");
add_alias("tourist");
set_al(-40+random(60));
set_race("human");
set_level(1+random(4));
set_short("wanderer");
set_plurals("wanderers");
set_random_stats(6, 18);
set_long("This is a wanderer from some distant country.\n"
"He's busy acting like a tourist (gawking).\n");
adjust_money(random(10), "copper");
load_chat(10,
({
1, "'Hvor er severdighetene her ?",
1, "'Unnskyld, snakker De norsk ?",
1, "'Vet du om de har Ringnes i pubene her ?",
1, ":gawks around.",
1, "@smile winningly $lname$",
1, "@jump",
1, "@stare $lname$",
1, "@gaze adm $lname$",
}));
load_a_chat(30,
({
1, "'Drittsekk!! Ligg unna!",
1, "'UTLENDINGER, alltid skal dere sloss!",
1, "'Slapp av litt da, din dritt!",
1, ":starts to concentrate on the fighting instead of gawking.",
1, "@gaze with wide innocent eyes $lname$",
}));
new("/baseobs/weapons/dagger")->move(this_object());
this_object()->init_equip();
} /* setup() */